Microsoft has been working on Halo for a long time. Halo 2 was first introduced as Halo: Combat Evolved on September 30, 2001. Halo 3 first appeared as Halo 3: ODST on September 20, 2009. Halo 2: Anniversary Edition was released on October 11, 2012, and Halo: The Master Chief Collection was released on November 11, 2014. Halo 4 appeared on October 27, 2012, while Halo 5: Guardians was released on October 27, 2015. Halo: Infinite is a game that has been in development for four years, and yet it still will not be able to be released this year.

The concept of Master Chief gets a little stale after so many years of sequels. He’s the one and only hero this company cares about, and they refuse to let him rest. Rather than making him a hero like a Jedi, or a super-soldier like in Halo 5, fans should instead think of Master Chief as the personification of a machine.

Microsoft “Halo-fans” are facing a difficult dilemma: With the promotion of Halo Infinite, Microsoft has taken Activision’s Call of Duty division out of the hands of Infinity Ward and moved it to a new studio under 343 Industries. Every single Halo game to this point has been developed by Infinity Ward, a studio that has created an absolutely enviable legacy within the gaming community. The cancellation of the currently-in-development Halo Infinite has surprised fans, as Infinity Ward has proven to be one of the leading studios in the business.

At E3, Microsoft revealed the forthcoming Halo: Infinite. A clip for Halo: Infinite was shown in the context of the presentation, showcasing the new 343 engine, slip space, and the upcoming PC, as well as other minor details about the game. Customers, on the other hand, are expected to think of Halo: Infinite as Halo 6. “You should simply consider it Halo 6,” Jeff Easterling remarked. Don’t think of it as some kind of strange precursor. It’s time for the next chapter. It’s the next chapter in the story.”

 

Despite Microsoft’s intention to avoid utilizing numbered Halo titles, the term Infinite is much too ambitious. Bioshock: Infinite was a highly distinct and different game from the original, and Microsoft Halo: Infinite should have been the same. In the same way as destiny and anthem imply a much bigger universe, infinite denotes a much larger world.

All of this resulted in perplexity. Microsoft made sufficient efforts to resolve certain problems before confirming that Halo 5: Infinite is a continuous edition of the game. However, 343 has said that adjustments are being made to how users approach things and that they want to lead players in new, unexpected, and better directions.

Easterling, on the other hand, claims that Infinite is just a Halo 6 sequel. Fans should still conceive of Halo: Infinite as Halo 6, but in a new, better, more surprising manner.

What are your thoughts on Microsoft’s Halo: Infinite?

 

Frequently Asked Questions

Is Halo infinite supposed to be Halo 6?

The Halo franchise is owned by Microsoft, so it would be impossible for them to make a game called Halo 6.

Is Halo 6 the last Halo?

No, Halo 6 is not the last game in the series.

Will Halo infinite have better graphics?

Halo infinite will have better graphics than the original Halo.