Your (TDPA) Little Hope, the sequel to Dirty Little Secrets, offers 50 Secrets locations to find and photograph, along with a lot of collectables to discover as well. I have been playing this game for some time now and I must say that it is a great fun! It’s more of the same, but it’s always nice to see more of the world and its collectables. The game is not as challenging as the first one, but there is still a lot of substance needed to complete the game, and I feel that it is not that easy to get 100% of the achievements.

TDPA – Little Hope – All 50 Dirty Little Secrets (DLC) Trophy Achievement Guide  It’s been a month since we’ve released The Dirty Little Secrets  (TDPA) DLCs and though the download counter is starting to move, it’s nowhere near it’s original milestone of 100,000 copies.  It is my belief that there are still a few people in the world that have not yet purchased the DLC, and while it may seem like a daunting task to get everyone to download this massive collection of secrets, I’m going to attempt to help you out with that.

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The Dark Pictures Anthology: Little Hope is now available, along with a slew of new trophies and accomplishments. Dirty Little Secrets is one such award accomplishment.

Dirty Little Secrets necessitates the player collecting all of the witchcraft secrets, which will also get you a trophy accomplishment such as Secrets Too Dark.

There are a total of 50 photographs to be discovered.

  • #1
  • SECRET: A History Of Paganism is a book on the history of paganism.
  • #5 IS THE SECRET NUMBER
  • REQUIREMENT: John must be followed. Look for the bus driver.
  • Return to the bus after the bus accident and after you’ve regained control of Taylor.
  • Next to the bus is where you’ll find the book (secret) (the front of the bus to be more specific)
  • #2
  • SECRET: Town Shuts Down – The New York Times
  • #29 IS THE SECRET NUMBER
  • REQUIREMENT:
  • You’ll be commanding John at the Black Cat Bar.
  • Locate the little table close to the entrance and go there. This publication may be found here.
  • #3
  • Occult Flyer is a top-secret publication.
  • #13 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Newspaper)
  • To locate this one, go to the table behind you and across from the Newspaper table.
  • #4
  • SECRET: A PHOTO FROM WAR
  • #45 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Occult Flyer)
  • Go to the poster beside the entrance on the wall.
  • Look down to the floor from this poster and you’ll see a broken up picture frame.
  • #5
  • SECRET: Map for Visitors
  • #2 SECRET NUMBER
  • REQUIREMENT:
  • As you leave the bar, you should be controlling Andrew’s character.
  • Make a U-turn from the entryway to the opposite side of the wooden fence.
  • There should be a seat in this location, as well as a prominent map stand; inspect this stand.
  • NOTE: If you miss this one, you may obtain it again if you have Daniel under your control and Taylor following you. You’ll be given the job of Finding A Way To The Others at this point.
  • #6
  • STORY RELATED SECRET: Poppet
  • #6 IS THE SECRET NUMBER
  • REQUIREMENT: You will be handed this one automatically as you go through the narrative. Unmissable.
  • For this one, you’ll be commanding Andrew once again, with Angela following close behind.
  • Keep an eye out for stones and the remnants of a campfire to the left of the path as you continue to follow it.
  • #7
  • SECRET: Magick & Ritual Book
  • #16 IS THE SECRET NUMBER
  • REQUIREMENT:
  • When you’re approaching a structure with John (this spoiler: is where you either obtain a gun or get spooked by a cat)
  • This collectable may be found on top of the table near the entryway.
  • #8
  • Runestones are a well guarded secret.
  • #3 SECRET NUMBER
  • REQUIREMENT:
  • With Taylor following you, you will now be controlling Daniel’s character.
  • To get to a tiny shed, turn left up a gravel road.
  • Look inside the shed for a weird ritual table.
  • #9
  • SECRET: Demonstration Signs
  • #8 IS THE SECRET NUMBER
  • OBJECTIVE: Find a way out of the shop.
  • From the previous secret (Runestones)
  • Return to the main route with your teammates.
  • To make sure you’re still with me and have followed me this far, Daniel should mention that the location is an old grocery shop.
  • If you glance at the floor at this place before looking at the rest of the building, you should be able to find your next secret!
  • #10
  • PROTEST POSTER SECRET
  • #19 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Protect Signs)
  • Make your way to the building’s entrance (NOT through it)
  • This one may be found to the left of the entrance. A wooden board serves as a cover.
  • #11
  • SECRET: The Minister Has Been Arrested (Newspaper)
  • #12 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Protester Posters)
  • DO NOT EVER EVER EVER EVER EVER EVER EVER EVER EVER EVER Though, if my memory serves me properly, the door is already locked.
  • Instead, we should go to the right of the entrance, where a set of damaged stairs should be located close to the garbage bin.
  • We should now be inside the real building after the scenario.
  • Before the apparent hole in the floor, enter the corridor and then into the chamber on the right.
  • While there is a photo in here, the next secret should be on the other end of the image shelf.
  • #12
  • NO. 1 DAD KEYCHAIN SECRET
  • #47 IS THE SECRET NUMBER
  • REQUIREMENT:
  • Make your way to the abandoned Cash Register at the building’s real checkout area.
  • The keychain may be located behind the Register on a shelf.
  • #13
  • SECRET: Inscriptions on the Wall
  • #9 IS THE SECRET NUMBER
  • REQUIREMENT:
  • We’ll now continue the game, this time as Andrew. We’ll immediately be at the police station.
  • Look for a tiny room with lockers in this area. The Locker Room is a place where people go to change.
  • Enter this entryway to the north east after passing through this hallway of lockers. Prison Cells.
  • Inside the Jail Cell, you’ll find the following secret.
  • Examine the wall fabric; the markings are hidden beneath it. I’ve thrown everything away.
  • #14
  • SECRET: Acknowledgement
  • #27 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Marks On The Wall)
  • Retrace your steps back to the Locker Room.
  • This award will be in the shape of a framed photograph that will be displayed on the wall. It may be found in one of the smaller rooms.
  • #15
  • Hippie Artifacts are a well guarded secret.
  • #15 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Commendation)
  • Now turn around and go in the other way (Towards the Vending Machine in the corner)
  • Your next secret will be discovered in the very tiny and tight area adjacent to this Vending Machine! The cardboard box’s inside
  • #16
  • SECRET: The Statue of Liberty Has Been Vandalized
  • #14 IS THE SECRET NUMBER
  • REQUIREMENT: Direct your students to the town.
  • We’ll now take charge of John, a teacher who has to guide his pupils to Town.
  • Keep to the right side of this very lengthy road. A structure may be found here.
  • There will be a tiny stand next to this structure; investigate it.
  • The damaged statue will be on the floor next to the stand. Tilly Johnson is commemorated with a statue.
  • #17
  • SECRET: Poster for a Band
  • #48 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Vandalized Statue)
  • To go to the opposite side of the road, cross the road.
  • A street light with a poster will be placed here.
  • #18
  • Sun Charm is a well-kept secret.
  • #17 IS THE SECRET NUMBER
  • REQUIREMENT:
  • With both John and Andrew following us, we will now be managing Angela’s character.
  • Turn around and take the route to the right from the gate seen above. Of course, this is a cemetery.
  • Keep to the right and pass through all of the forks in the road.
  • At the considerably smaller gate, however, there are two street lights. Make a left.
  • To go to a stone building, use this route to the left.
  • #19
  • Tanya Clarke’s Grave is a well guarded secret.
  • #26 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Sun Charm)
  • Next to you should be a row of gravestones, one of which has a flower arrangement on it.
  • Examine the grave with those floral bouquets.
  • #20
  • SECRET: Inscription on Stone
  • #33 IS THE SECRET NUMBER
  • OBJECTIVE: FIND A WAY TO THE OTHERS
  • We will now be in charge of Daniel’s persona, and Taylor will be following us.
  • (If you haven’t gotten secret #2 yet, this is a perfect opportunity to do so.) From the Visitors Map Turn around and continue the short route up and towards a big rock (Visitor Map – Secret #2) and a group of seats.
  • #21
  • Mary’s Testimony is a well guarded secret.
  • #35 IS THE SECRET NUMBER
  • REQUIREMENT:
  • As we tour the Museum, we will be controlling Andrew’s character.
  • Go to the row of corpses hanging from the ceiling (be prepared for a minor jump scare)
  • On the wall, there should be a photograph of Amy. In order for the secret to activate, you must read the text underneath the image. Amy Lambert is a writer who lives in New York
  • #22
  • Mary’s Witness Statement is a closely guarded secret.
  • #42 IS THE SECRET NUMBER
  • REQUIREMENT:
  • The final secret (Mary’s Testimony) was revealed.
  • Another statement should be posted on the wall beside the previous one. Getting Ready To Transfer
  • #23
  • SECRET: Illustration for a Courtroom
  • #44 IS THE SECRET NUMBER
  • REQUIREMENT:
  • The final secret (Mary’s Witness Statement) was revealed.
  • Continue walking through the chamber towards the entrance, keeping an eye out for another message on the left-hand wall. Getting Ready To Transfer
  • #24
  • Lambert Writ: SECRET
  • #34 IS THE SECRET NUMBER
  • REQUIREMENT:
  • We’ll be back with Daniel and Taylor soon (Controlling Daniel)
  • There should be a framed painting on the wall near the entry; inspect it. Forfeiture Writ (Writ of Forfeiture)
  • What you’re searching for will be under the Writ Of Forfeiture on the real floor.
  • #25
  • OLD BIBLE SECRET
  • #32 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Lambert Writ)
  • Examine the table immediately across from you.
  • #26
  • Tilly Johnson’s House is a top-secret location.
  • #4 IS THE SECRET NUMBER
  • REQUIREMENT: Locate Your Former Classmates
  • As Daniel follows us, we will now be controlling the character of Taylor.
  • On this very lengthy route, stay to the right.
  • A street light, a white fence, and a modest sign should be seen. Take a look at this sign.
  • #27
  • SECRET: Massacre on Commencement Day
  • #31 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Tilly Johnson’s residence),
  • Return to the opposite side of the road and cross it.
  • You should be able to locate and inspect some rocks here.
  • #28
  • SITE OF EXECUTION: SECRET
  • #1 SECRET NUMBER
  • REQUIREMENT:
  • Keep going down the road. Keep an eye out for a sign on the right side (as shown above)
  • A tiny dirt track should be just opposite the sign, leading off the main road. Keep up with the latest music.
  • If you’re still following and keeping up with me, thank you. Carver will say that this lady must pay for all the evil she has brought into the world.
  • There will be a sign at the top of this track. Examine it carefully.
  • #29
  • SECRET: Photo of a Church
  • #11 IS THE SECRET NUMBER
  • OBJECTIVE: FIND ANOTHER WAY OUT
  • We’ll be inside the Church immediately (Still controlling the character of Taylor)
  • A small board will be located to the left of the entrance (facing the sitting area). Look over this board.
  • #30
  • Homily is a well guarded secret.
  • #24 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Church Photo)
  • Go to the other side of the room (sticking close to this wall however)
  • You should approach a door and open it.
  • Examine the left-hand drawer in this room.
  • #31
  • Pastors of Little Hope are a well guarded secret.
  • #21 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Homily)
  • Direct your attention on Daniel, who will be gazing out the window.
  • There will be a blackboard on the wall to Daniel’s right; study this board.
  • #32
  • SECRET: Newsletter of the Parish
  • #23 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Little Hope Pastors)
  • Turn around and make your way through the seats.
  • If you look down on the floor, you should see a white note.
  • #33
  • Mary’s Grave is a well guarded secret.
  • #41 IS THE SECRET NUMBER
  • REQUIREMENT:
  • Now let’s go back to Andrew and John (Controlling Andrew)
  • Look for the Historic Preservation sign.
  • Then circle back and follow the route.
  • It is here where the burial marker may be found (Not an actual Grave Stone)
  • #34
  • SECRET PHOTO OF THE TEAM
  • #39 IS THE SECRET NUMBER
  • EXPAND YOUR KNOWLEDGE OF THE FACTORY
  • As we tour the factory, we will be controlling Daniel.
  • You may find the image you need to look at in the image above.
  • #35
  • SECRET: Plaque of Remembrance
  • #40 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Team Photo)
  • Continue down the corridor to the next (tilted) picture on the wall.
  • #36
  • DISCIPLINARY LETTER: SECRET
  • #28 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Memorial Plaque)
  • Proceed through the door immediately next to this Plaque.
  • Examine the drawers below the tiny television.
  • #37
  • SECRET: A PHOTO OF A FAMILY
  • #46 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Disciplinary Letter)
  • Examine the table immediately across from you.
  • The solution is hidden inside a cardboard box.
  • #38
  • Judge Wyman’s Portrait is a closely guarded secret.
  • #43 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous group of secrets (Disciplinary Letter and Family Photo)
  • Return to the hall with the rest of the group now that you’ve exited this chamber.
  • Follow the crowd down the stairwell.
  • Instead of going right like everyone else, I took a left. Instead, use the stairwell to the left.
  • Head left into another chamber at the end of this long and narrow corridor.
  • You should be able to locate a photograph on the wall in this room, just close to the entrance.
  • However, if you look on the floor underneath this stated image, you should see a photo frame, which is your next secret.
  • #39
  • Judge Wyman’s Letter Is Top Secret
  • #22 IS THE SECRET NUMBER
  • REQUIREMENT:
  • Judge Wyman’s Portrait (the final secret)
  • This one is in the same room as the last one.
  • Look on the floor for a stack of photographs and messages close to a chair.
  • #40
  • SECRET: The Factory Is Closing – The New York Times
  • #30 SECRET NUMBER
  • REQUIREMENT:
  • Judge Wyman’s Portrait and Judge Wyman’s Letter are the last of the mysteries.
  • Leave this chamber immediately, but before you join the rest of the group, go through the other doorway in this corridor.
  • There should be a table in this area (quite obvious really). Our next meeting will be held at this table!
  • #41
  • SECRET: Photo of Vince
  • #18 IS THE SECRET NUMBER
  • REQUIREMENT:
  • (Factory Closes – Newspaper) from the previous secret Go ahead and join the rest of the group.
  • A wall should be built on the left side of the space, with a row of lockers built against it.
  • You should be able to find what you’re searching for within these lockers.
  • #42
  • SECRET: Fire Cause – Newspaper
  • #36 IS THE SECRET NUMBER
  • REQUIREMENT:
  • Head to where Andrew and John are standing for a scene from the final secret (Vince Photo).
  • Follow Andrew into a tiny nook on the right after the scene finishes.
  • The newspaper is on the floor, right close to the chair.
  • #43
  • SECRET: An Old Automobile
  • #7 IS THE SECRET NUMBER
  • REQUIREMENT:
  • Angela will now be under our command.
  • The vehicle should be rather apparent since it is relatively conspicuous, if not impossible to overlook.
  • Examine the vehicle’s front end.
  • #44
  • SECRET: Clippings from the Newspaper
  • #20 IS THE SECRET NUMBER
  • REQUIREMENT:
  • 1626572416_401_TDPA-Little-Hope-%E2%80%93-All-50-Secrets-Locations-Dirty-Little
  • From the previous secret (Old Car)
  • Examine the vehicle’s trunk (Boot)
  • Here’s where you’ll find the next secret.
  • #45
  • SECRET: A CHILD’S DRAFT
  • #38 IS THE SECRET NUMBER
  • REQUIREMENT:
  • We’re back in command of the character now. Andrew
  • Following a scene with Andrew, Daniel, and a mysterious figure in the background,
  • However, if you stay in this area, look at the bright place on the wall to the left of your buddy.
  • #46
  • GRANDFATHER CLOCK’S SECRET
  • #50 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous mystery (Child’s Drawing),
  • Go to the location where the kid was hiding.
  • When you turn around, you’ll see the Grandfather Clock.
  • #47
  • Reverend Carson’s Letter is a top-secret document.
  • #25 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Grandfather Clock)
  • Take the left route to a table containing the next secret.
  • #48
  • CHARRED BOOK’S SECRET
  • #37 IS THE SECRET NUMBER
  • REQUIREMENT:
  • Grandfather Clock and Reverend Carson’s Letter are the final mysteries.
  • Return to the room where Daniel was last seen, and then to the room after that.
  • Continue down this corridor, passing past many rooms, one of which will have a boarded-up door.
  • Exit via the opposite door after passing through this boarded-up door chamber.
  • Say welcome to Angela and John, who should be inspecting the property’s many features.
  • There should be a hole on the floor here, and your next secret should be just next to it!
  • #49
  • SECRET PHOTO: WEDDING
  • #49 IS THE SECRET NUMBER
  • REQUIREMENT:
  • From the previous secret (Charred Book)
  • Turn around but remain in this location to inspect the cabinet.
  • #50
  • Crude Doll is a SECRET SECRET SECRET SECRET SECRET S
  • #10 IS THE SECRET NUMBER
  • REQUIREMENT:
  • I strongly advise you to SAVE before the last sequence since it may be bugged.
  • There is currently no 100% correct method of getting this one. However, it is suggested that you acquire and do the following:
  • Before the conclusion of the game, you must have 49 secrets (they do not all have to be acquired in one playing). It’s OK if you get them in several playthroughs as long as you have 49 at the conclusion.)
  • Vince has to be forgiven. Andrew
  • If you’re playing co-op with someone else, the trick won’t work.

SEE ALSO:

Little Hope – Guides Playlist (TDPA) (Written)

 

 

 

Try to get all 50 secrets locations in the TDPA: Little Hope – All 50 Secrets locations trophy guide. Read more about little hope crude doll and let us know what you think.

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