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Days Gone is a post-apocalyptic action adventure that puts players in control of Deacon St. John, a former biker and former Hunter, who is the last man on earth. Deacon fights for the fate of humanity against hordes of undead flesh-eaters, in a story that takes place 20 years after a catastrophic event.

You’ve made it far enough in the game, but you haven’t yet uncovered the secret ending. Just when you’re about to give up, you discover that the game has one more secret—a secret that can unlock the secret ending. What does it mean? What does it unlock? And most importantly, how do you unlock it?

As you may have already noticed, Days Gone is not coming to PS4 anytime soon. The game’s developer, SIE Bend Studio, was clear when they announced the title to USgamer last year: “It’s not our goal to release it on PS4.” Weeks later, Bend Studio announced that they had canceled their PS4 release after they simply couldn’t build the game in time. As a result, Days Gone on PS4 will have to wait for another day. Until then, you can unlock the Days Gone secret ending (which is actually pretty cool) right now.

One of the best things about Days Gone is how many various ways there are to keep the clock ticking. After you’ve finished all there is to do (which is a lot), you may go on to the Days Gone hidden ending, which is quite amazing. If you haven’t completed yet or just don’t like spoilers, you should probably stop reading right now.

The steps to the hidden ending of Days Gone are revealed.

You’ve just completed the last missions, which means you’ve seen the credits emerge and slide across your PS4 displays. Of course, the Days Gone hidden ending is an alternative to what you’d normally see – and it definitely takes a different path than the standard one.

You’ll only be able to see the Days Gone hidden ending after you’ve regained your freedom to explore the globe. By this, we mean that the post-apocalyptic militia has been defeated, the last battle has been completed, the credits have rolled, and you’re back in the world with seemingly nothing more to do. It’s really very simple to get the Days Gone hidden ending; just complete any remaining side quests and keep exploring the area. You’ll get a message from O’Brian the NERO Scientist at some time, asking for a meeting. If the message hasn’t arrived yet, it may be worth fast-traveling or completing some side tasks.

days-gone-secret-ending-1

When the call comes in, you’ll be given the option to start another task called “There’s Nothing You Can Do,” which will take you to the Old Pioneer Cemetery to begin your quest. Make your way to this location and speak with the NERO Scientist. Prepare your startled expression for something unexpected.

After you’ve seen what the Days Gone Secret Ending has in store, you’ll be rewarded with a secret weapon manufacturing formula that uses any IPCA tech you’ve acquired along the way. For your efforts, a NERO Days Gone bike skin will be unlocked. Don’t panic if your completion percentage isn’t quite at 100%; it just indicates you have a few more tasks to do before reaching full completion.

For those who have yet to play, Days Gone is the sequel to the first-person zombie survival game, The Last of Us. Unlike the original title, which was a PlayStation 3 exclusive, the game will release for both PS4 and Xbox One in 2017.  The game also sports a post-apocalyptic world where humans—or “Freakers” as they’re referred to in the game—are fighting for survival against a mysterious virus that has unleashed a zombie horde that will devour the world.. Read more about days gone secret weapon and let us know what you think.

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There are three secret endings in Days Gone.”}},{“@type”:”Question”,”name”:”What does the Days Gone secret ending mean?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
The secret ending for Days Gone is a post-credit scene that takes place after the credits roll. It shows Deacon and Sam, two survivors from the games story, walking through a forest.”}},{“@type”:”Question”,”name”:””,”acceptedAnswer”:{“@type”:”Answer”,”text”:””}}]}

Frequently Asked Questions

How many secret endings does Days Gone have?

There are three secret endings in Days Gone.

What does the Days Gone secret ending mean?

The secret ending for Days Gone is a post-credit scene that takes place after the credits roll. It shows Deacon and Sam, two survivors from the games story, walking through a forest.

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I don’t know if any of you have been playing this game since it came out, but I’ve been playing it non-stop since it came out a couple of weeks ago. I’m currently at level 39 and I haven’t been able to beat any legendary yet. Is there anyone out there who can beat the legendary pokemon? If yes, please post your name and tell me how you did it. If not I’ll post what I’ve been doing.

Pokemon Black 2 is the sequel to Pokemon Black. Like Pokemon Black, Pokemon Black 2 is a remake of Pokemon Black (Pokemon Black was released in 2006 in Japan and 2009 in the US). Just like Pokemon Black (Black 2), Pokemon Black 2 was released on the Nintendo DS. The game is a turn-based role-playing game that takes place in the region of Sinnoh. The games main focus is on the player’s main character, Ethan, who is a traveling Pokemon Trainer. The main objective of the game is to become the Pokemon League Champion.

Pokemon Black 2 is one of the most popular Pokemon games yet, and there are tons of cheats and codes to make the game easier and more fun. Here are some useful ones, along with cheats and codes to make the game easier.

Here are some cheats & codes, for Pokemon Black 2 on the Nintendo DS.

Unlocking Wallpapers is a simple process.

 

You must first accomplish the following objectives in order to unlock wallpapers in Pokemon Black 2. (The wallpapers are for your computer’s Pokemon storage boxes.)

  • How to get the Reshiram, Kyurem 1, Kyurem 2, and Zekrom wallpapers are as follows:
  • You must capture Kyurem in order to unlock these wallpapers.
  • To get the Monochrome, PWT, Movie, and Team Plasma wallpapers, follow these steps:
  • You must first beat the Elite 4 and Champion in order to unlock these wallpapers.

How to Get Your Keys Unlocked:

 

To unlock each of the keys mentioned below, you must first accomplish the objectives stated next to them in Pokemon Black 2. Note: The Iceberg Key, Tower Key, and Iron Key are required to catch the Regi legendary Pokemon.

 

The Iron Key and the Challenge Mode Key

To get these two keys, you’ll need to connect your game to Pokemon White 2.

 

Key to the Iceberg:

You must capture Regirock in order to get the Iceberg key. (A video of the capture may be seen below.)

 

You must first finish Area 5 of the Black Tower in order to get the tower key.

 

 


To get the Shiny Charm, you must first capture every Pokemon listed in the National Pokedex. Then you must go to Nuvema Town and speak with Professor Juniper. The charm will then be yours! Finding a Shining Pokemon in the wild will be easier with the shiny charm (1:2370.6)


To get the license, you must first examine all 300 Pokemon in the Unova Pokedex, after which you must go to Nuvema Town and speak with Professor Juniper to obtain the license, which grants you entry to the Nature Preserve.


Without Using Action Replay, here’s how to obtain any Pokemon in Pokemon Black 2 and White 2:

To begin, go to Pokedit.com. Next, edit your Pokemon as shown in the video, then update your DNS as stated in the video, and head to the GTS in Pokemon Black and White to receive your Pokemon. That’s all there is to it.


Your text will be rewritten by QuillBot. Start by writing or pasting something here and then press the Paraphrase button.


Pokedex Completion Awards: You will be awarded for capturing and viewing pokemon in your Pokedex, much as in previous Pokemon games. The advantage of Pokemon Black 2 is that you are rewarded with real goods! To get the Round Charm, you must capture each and every Pokemon in the Unova Pokedex. Shining Charm: To get the Shining Charm, you must capture all of the Pokemon in the National Pokedex.


5201e65c bdf873b4 0201e65c fad0f7e3 02001c00 73b4b4ff 02001ffc bdf8bcff 02001e04 73702072 5201e65c bdf873b4 0201e65c fad0f7e3 02001c00 73b4b4ff 02001ffc bd The following is a list of abilities: 6B — Anticipation 47 — Arena Trap 7B — Bad Dreams 5B — Adaptability 6A — Aftermath 4C — Air Lock 94 — Analytic 53 — Anger Point 6B — Anticipation 47 — Arena Trap 91 — Big Pecks 04 — Battle Armor 82 — Cursed Body 38 — Cute Charm 06 — Damp 81 — Defeatist 80 — Defiant 58 — Download 02 — Drizzle 46 — Drought 57 — Dry Skin 42 — Blaze 22 — Chlorophyll 1D — Clear Body 0D — Cloud Nine 10 — Color Change 0E — CompoundEyes 7E — Contrary 82 — Cursed Body 38 — Cute Charm 06 — Damp 81 — Defeatist 80 — Defi 30 — Early Bird Discount 6F — Filter 31 — Flame Body 8A — Flame Boost 1B — Effect Spore 6F — Filter 6F — Filter 6F — Filter 6F — Filter 6F — Filter 6F — Flash Fire, No. 12 3E — Guys 8B — Harvest 83 — Healer 55 — Heatproof 86 — Heavy Metal 76 — Honey Gather 25 — Huge Power 37 — Hustle 5D — Hydration 34 — Hyper Cutter 73 — Ice Body 23 — Illuminate 95 — Illusion 11 — Immunity 96 — Imposter 97 — Infiltrator 27 — Inner Focus 0F — Insomnia 16 — Intimidate A0 – 8D — Moody 4E — Motor Drive 99 — Moxie 88 — Multiscale 79 — Multitype 98 — Mummy 1E — Natural Cure 63 — No Guard 60 — Normalize 9C — Magic Bounce 62 — Magic Guard 28 — Magma Armor 2A — Magnet Pull 3F — Marvel Scale 3A — Minus 68 — Mold Breaker 8D — Moody 4E — Motor Drive 99 — Moxie 88 — Multiscale 79 — Multitype 98 — 9B — Rattled 78 — Reckless 90 — Regenerator 4F — Rivalry 45 — Rock Head 18 — Rough Skin 32 — Run Away 9F — Sand Force 92 — Sand Rush 2D — Sand Stream 0C — Pickpocket 35 — Pickup 39 — Plus 5A — Poison Heal 26 — Poison Point 8F — Poison Touch 9E — Prankster 2E — Pressure 4A — Pure Power 5F — Quick Feet 2C — Rain 17 — Shadow Tag 3D — Shed Skin 7D — Sheer Force 4B — Shield Dust 13 — Shield Dust 56 — Simple 5C — Skill Link 70 — Slow Start 61 — Sniper 51 — Snow Cloak 75 — Snow Warning 5E — Solar Power 74 — Solid Rock 2B — Sound Proof 03 — Speed Boost 64 — Stall 09 — Static 50 — Steadfast 01 — Stench 3C — Sticky Hold 72 — Storm Drain 05 — Sturdy 15 — Torrent 89 — Toxic Boost 24 — Trace 36 — Truant A3 — Turboblaze 6D — Unaware 54 — Unburden 7F — Unnerve? A4 — Teravolt 2F — Thick Fat 6E — Tinted Lens 43 — Torrent 89 — Toxic Boost 24 — Trace 36 — Truant A3 — Turboblaze 6D — Unaware 54 — Unburden 7F — Unnerve? 48 — Vital Spirit A2 — Victory Star Weak Armor 49 — White Smoke 19 — Wonder Guard 93 — Wonder Skin A1 — Zen Mode 0A — Volt Absorb 0B — Water Absorb 29 — Water Veil 85 — Weak Armor


Therian Forme Codes by Landorus (Press select in Box 1, slot 30) 9FFD9265 34EEF391 E270F981 076543DA F51604FE 071688F1 E48F28E1 6950EEE6 7308477F 7629A50D 9D4A5EE9 9C77B41E A08EB0E5 889620E2 1E771D7F D28F280D 79F9704D


To get all three starting Pokemon in Pokemon Black 2, begin by creating a new game and selecting a starter Pokemon. After that, swap it to your other DS, erase the game, and start a new one. Then pick another starter and do the same procedure (transfer it to your other DS). Finally, start a new game and choose the one starter you haven’t chosen yet, then capture two weak pokemon and trade them to your other DS for the two starters on that DS. Now you have all three starting Pokemon on your team!


 

Action Replay Codes for Pokemon Black 2: (Say I choose DITTO AND ZEKROM.) Then I speak to the daycare guy, and he’ll give you a hatched zekrom egg.) 94000130 FFFB0000 B2000024 00000000 200217E8 00000001 D2000000 00000000 94000130 FFFB0000 B2000024 00000000 94000130 FFFB0000 B2000024 00000000 94000130 FFFB0000 B2000024 00000000


If you have any Pokemon Black 2 hacks, please share them in the comments section below. Thank you for stopping by!

  • Return to the Pokemon Black 2 page.

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You can find a list of cheats for Pokemon Black 2 here.”}},{“@type”:”Question”,”name”:”How do you get Charizard in Pokemon Black 2?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
You cant.”}},{“@type”:”Question”,”name”:”What Pokemon can you not get in Black 2?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
The Pokemon you cannot get in Black 2 are the following:

-Pichu
-Pikachu
-Raichu
-Sandshrew
-Sandslash”}}]}

Frequently Asked Questions

How do you activate cheats in Pokemon Black 2?

You can find a list of cheats for Pokemon Black 2 here.

How do you get Charizard in Pokemon Black 2?

You cant.

What Pokemon can you not get in Black 2?

The Pokemon you cannot get in Black 2 are the following: -Pichu -Pikachu -Raichu -Sandshrew -Sandslash

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Portal 2 – A job well done. Portal 2’s soundtrack is still better than any other video game soundtrack I have heard. Here’s what people are saying about it:

Imagine being in the middle of a huge battlefield, with explosions going off all around you. Now imagine you’re using your ears to determine the direction of these explosions and to locate their origin. Now, place yourself in the same situation, but with a stereo headset that can beam sounds in your direction. That’s Portal 2 in a nutshell.

Portal 2 is set to release tomorrow, and we have a little something to share with you all. (Because, you know… we’re cool like that :P) Portal 2 Soundtrack, a fan-made video that lets you hear just what Portal sounds like to others.

Have you ever experienced the uncomfortable experience of being playing Portal 2 co-op with a friend while wearing a headphone and having someone pass by you without knowing about the game?

[youtube http://www.youtube.com/watch?v=_TdDg8flzp0&w=560&h=349]

That’s exactly what she said!

 

Portal 2 was a great example of how sound can add a level of depth and realism to a game that would have otherwise been underwhelming. The background music was a very important aspect for Portal 2. And with a whole new game, Valve is taking the soundtrack one step further. Even the sounds of the Portal gun are being changed to make the game even more immersive.. Read more about portal 2 turret sounds and let us know what you think.

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The music genre of Portal 2 is electronic.”}},{“@type”:”Question”,”name”:”Why does GLaDOS sound more human in Portal 2?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
The voice actress for GLaDOS, Ellen McLain, recorded the dialogue in a studio with no background noise.”}},{“@type”:”Question”,”name”:”What does Wheatley say in Portal 2?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
Wheatley says Im not a test subject, Im a human being!”}}]}

Frequently Asked Questions

What music genre is Portal 2?

The music genre of Portal 2 is electronic.

Why does GLaDOS sound more human in Portal 2?

The voice actress for GLaDOS, Ellen McLain, recorded the dialogue in a studio with no background noise.

What does Wheatley say in Portal 2?

Wheatley says Im not a test subject, Im a human being!

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A quick look at the tournament’s European section will tell you that the two English teams, Fnatic and Origen, are both obvious favorites to finish top of their groups. However, there are other teams in the tournament that have been competing on the world’s biggest stages for years (and they’re not the Chinese giants that everyone expects to show up). Here are the four teams you should watch out for.

The 2015 World Championships began today in Brazil, and there’s a lot of competition going on. In Group D, European champion and defending champion SK Telecom T1, defending champion and world champion Samsung Galaxy, and last year’s runner-up CJ Entus are all competing for the title of world number one.

In 2015, the International Gaming Competition (IGC) will host the world’s best gamers! They will showcase their skills in the prestigious FIFA Interactive World Cup, the most prestigious football event in the world. They will also take part in the LAN finals of the IGC, where the best teams from the region will compete for the title of “World Champions”. The time for football is now at G-League.. Read more about worlds 2015 and let us know what you think.

Lol Worlds 2015

The League of Legends Global Championship is Riot Games’ annual professional League of Legends world championship competition, held at the conclusion of each season. With Season 5 coming to a conclusion and each area giving it their all, we’re ready to take the show to the next level.

The best 16 League teams from across the globe will play in the 2015 Worlds Championship after advancing via the Playoffs, Regionals, and International Wild Card.

In October, the Group Stage begins the first round of competition. You may get a feel for each of the 16 teams participating in the 2015 World Championship by visiting the official website here in the lead up to the Group Stage.

If you want to learn more about the Group stage, the Group Stage structure, how Groups were selected, and when you can watch all of the Worlds action, keep reading.

Groups for the 2015 League of Legends World Championships:

worlds groups 2015

  • Counter Logic Gaming, Flash Wolves, KOO Tigers, and paiN Gaming are in Group A.
  • Fnatic, Invictus Gaming, ahq e-Sports Club, and Cloud9 are in Group B.
  • SKTelecom T1, H2K, Edward Gaming, and Bangkok Titans are in Group C.
  • LGD Gaming, KT Rolster, Team SoloMid, and Origen are in Group D.

What Is The Format Of The Group Stage?

The Group Stage is the first wave of the 2015 World Championship competition, often known as “Worlds.” The 2015 Group Stage will be place in Paris, France, over two weeks beginning October 1.

The Group Stage matches are always played in a Best of 1 double Round Robin style. Each team in a Group has two games against the other teams in their Group.

The two teams with the best records from each Group will progress to the 2015 World Championship Knockout Stage, while the lowest two teams will be eliminated.

How Were They Divided Into Groups?

On the Group Draw show, the Teams were assigned to their Groups via a random weighted draw. You may see a live-streamed version of the Group Draw Show here.

 

A few regulations govern the Group Draw, one of which is that teams from the same area cannot be placed in the same group. In addition, not every area was required to have a team in each Group. For example, a group might include NA, EU, KR, and IWC but not CN.

Teams were divided into groups using the method outlined below, which included drawing them from three separate pools. This is intended to provide us with a good balance.

group_stage

Pools were created depending on the teams’ regional seeding.

  • Pool 1: Korea, China, Europe, and North America’s top seeds
  • Pool 2: Korea’s No. 2 and 3 seeds, China’s No. 2 seeds, Europe’s and North America’s No. 2 seeds, and the LMS’s No. 1 and 2 seeds.
  • Pool 3: European and North American No. 3 seeds, as well as both seeds from the IWC Qualifiers.

What Is At Stake In The Group Stage?

Teams compete in the Group Stage for a spot in the Knockout Stage of the tournament’s Quarterfinals round. Based on their record inside their Group, the top two teams from each Group will be placed in the Quarterfinals bracket.

knockout_stage

Teams who finish first in their group will face a team that finished second in another group, thus placement is crucial.

Teams will be awarded prize money depending on how well they do in the Group Stage. While each team receives something, the higher their ranking, the more they get. You can find out more about the prizes by clicking here.

When will I be able to watch the group stage?

The Group Stage will take held in Paris, France, over the course of two weeks.

  • Dates: 1-4 and 8-11 October
  • Location: 50 Avenue du Président Wilson, 93200 La Plaine Saint-Denis, France; Le Dock Pullman, batiment 137, 50 Avenue du Président Wilson, 93200 La Plaine Saint-Denis, France

The following are the times when you may watch the games live on Lolesports:

  • 16:00 CEST / 7:00 AM PDT on October 1st
  • Tuesday, October 2nd, 16:00 CEST / 7:00 AM PDT
  • Thursday, October 3rd, 14:00 CEST / 5:00 AM PDT
  • Thursday, October 4th, 14:00 CEST / 5:00 AM PDT
  • Monday, October 8th, 14:00 CEST / 5:00 AM PDT
  • Monday, October 9th, 14:00 CEST / 5:00 AM PDT
  • 10:00 a.m. CEST (3:00 a.m. PDT) on October 10th
  • 10 a.m. CEST/1 a.m. PDT, October 11th

Stay in to the Lolesports broadcast after each day’s matches for ‘Worlds Tonight,’ a special 15-minute program that summarizes the day’s events and brings you up to speed on the key takeaways.

Lolesports is also establishing the ‘PrimeTime League,’ which will be broadcast live from Paris. In The Penta, learn about the matches, listen in on the Pros using Mic Check, and countdown the most memorable moments from the 2015 Championship!

How Do I Bet On Teams During The Group Stage?

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We recently conducted a poll to gauge your opinion on eSports betting, and the results were overwhelmingly favorable. If you’re interested, WilliamHill (AU) has betting odds on the World Championship Group Stage on their eSports part of their website.

Here’s an illustration of some of the odds for each Group Stage match. (At the time of writing, correct, but subject to change.)

0:30 AEST, Tuesday, October 2nd

Invictus Gaming Fnatic

Invictus Gaming vs. Fnatic

1.87 1.87

LGD Gaming Origen, Tuesday, October 2nd, 1:00 AEST

Origen versus LGD Gaming 1.40 2.85

William Hill is now running a deal that will double any bet placed by Non-Fiction Gaming enthusiasts, so you should check it out here. (Please keep in mind that signing up helps us here at Non-Fiction Gaming.)

What Happens If I Don’t Make It Through The Group Stage?

If you miss any of the games live, the Lol website offers a spoiler-free VODs archive where you can catch up. On match days, they’ll also replay their live program at 4 p.m. PDT if you want to watch the whole show.

Those rebroadcasts may be seen at Lolesports.

Non-Fiction Gaming may be found on Google+, Facebook, and Twitter.

While we will be updating the blog with news and analysis as the tournament progresses, I wanted to give a brief introduction to the tournament and some of the key storylines going forward. First, the World Championship Group Stage kicks off this week, which means 16 teams will play through the first stage of the tournament. The group stage is broken down into four groups of four, with each group being played out over three days. Group A (vs China, vs Germany, vs Switzerland). Read more about 2014 worlds winner and let us know what you think.

Frequently Asked Questions

Who won Worlds 2015 LoL?

SK Telecom T1.

Who was the 2015 Worlds MVP?

The 2015 Worlds MVP was the player who had the most points at the end of the World Championships.

Who won worlds LoL 2014?

The team that won worlds LoL 2014 was SK Telecom T1.

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I have been subscribed to the blog for a while and rarely had the time to go through the blog’s articles and post a comment there. But, I decided to give it a try and after a thorough reading, I saw that I am very much in a way to build an effective state of decay tank. So, I decided to put up this guide to help other players like me who may find themselves in an identical situation.

State of Decay is a first-person, open-world zombie survival horror game. State of Decay is the first game in the State of Decay video game franchise, developed by Undead Labs and published by Microsoft Studios. The game was released worldwide for Microsoft Windows, Xbox 360 and Xbox One on May 22, 2013. It was received positively by critics, who praised the game’s unique zombie-based mechanics and graphics, but the game was criticized for its numerous bugs and glitches.

State of Decay is an action-horror video game developed by Undead Labs and published by Microsoft Studios for Xbox 360 and Windows. The game is set in the zombie apocalypse. The player character is part of a group of survivors trying to escape the undead. The game and the earlier State of Decay expansion, The Last of Us: American Dreams, are set in a fictional town in Alabama, USA.

Jonny has contributed a State of Decay Tank Build Guide (Marcus).

Although this game enables you to create your own characters, there is little question that certain characters are better suited for particular jobs. In this build guide, I’ll offer some of the finest ideas I’ve come up with to assist non-RPG gamers get the most out of their characters. The first time I utilize a skill in a build, I’ll provide advice on how to level it up. Please feel free to contribute any of your own.

THE TANK

  • Marcus is a character that comes highly recommended.
  • Personal Qualities Required – Powerhouse (Less stamina use on Heavy Weapon Combat, Extra carrying weight)
  • Heavy Weapons – Weapon Specialization
  • Hold LB and press Y to rotate your weapon and knock down all around zombies as a special attack.
  • Combat Endurance is a special technique (Stamina decreases 50 percent slower during combat)
  • Pro Wrestling is a useful skill (Hold LB and press B to dodge and bodyslam an opponent)

The primary responsibilities of this character will be to deal with Infestations, Hordes, and Special Zombie Hunts. Their primary method of transportation should be a vehicle, but if they must go by foot, they should never allow their stamina bar fall below half. Never use anything except Heavy Weapons, and have at least two on you at all times to take advantage of the Powerhouse carrying capacity boost. Don’t be afraid to go all-out against big groups; your sheer power will dispatch them in no time, and the Powerhouse’s Heavy Weapon stamina boost, along with the Combat Endurance method, means you can go all-out for a long time before needing a break. Don’t depend on food too much, but have a supply of pain relievers on hand. SKILLS REQUIRED TO THE MAXIMUM

  • CARDIO

If you don’t mind ‘grinding,’ take a snack pack and run in circles around your homebase until your stamina is gone, then eat a snack and repeat until you’re exhausted.

  • FIGHTING

It’s really simple to max up this one; just keep killing groups of Zeds and you’ll be done in no time.

  • POWERHOUSE

As you progress in combat, you’ll undoubtedly pick up on this.

  • WEAPONS OF MASS DESTRUCTION

Just like the other two, make sure you’re utilizing a Heavy Weapon. Please share any builds or suggestions for enhancing this build in the comments section below. Thank you for taking the time to contribute and visit the site.

  • Return to the section on the State of Decay.

The State of Decay Tank Build Guide is a new series that will be dedicated to helping you make your way through the post-apocalyptic world of State of Decay 2. This guide will feature videos of me and my co-caster Monty detailing each part of the build in detail, with a helpful description and links to the actual Blueprints/Files on the Steam Workshop.. Read more about state of decay breakdown and let us know what you think.

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PAX Australia has been back in Melbourne, Australia since 2013. It’s a great time to meet with a diverse group of gamers from all over the world. As of 2012, PAX Australia had over 40,000 gamers visiting Melbourne over the course of the event.

Back in Melbourne, PAX Australia goes to the people. My friends and I threw ourselves into the convention and had the time of our lives. Thousands of people crammed into every nook and cranny of the Melbourne Exhibition Centre. It was an unparallelled experience, filled with many surprises. It was a great day for gaming.

For its second appearance, PAX Australia 2014 will move to a larger venue.PAX Australia 2014

The world’s premier games festival, Penny Arcade Expo (PAX), will return to Melbourne in 2014. PAX Australia 2014 will have 3 times the panel capacity after moving to the Melbourne Convention & Exhibition Centre. This move comes after a critically successful sold out premiere down under in 2013.

Originally at the Melbourne Showgrounds, PAX Australia 2014 will have a larger capacity but tickets are still going to be going fast when they become available. Community reception of the US-based Expo coming to Australia was mostly positive though some negative comments about the venue. Will the move to the larger Melbourne Convention & Exhibition Centre, change those opinions? PAX Australia 2014 is to be held from 31 October to 2 November.

Melbourne has been a wonderful home for PAX, according to Robert Khoo, President of Penny Arcade, and the Victorian Government has been as welcoming as the fans.

“They’ve cleared the path for brilliant local artists to be exposed on the world scale, not just by assisting us in securing a much-needed bigger space for the exhibition. Mr Khoo added, “The gaming culture here is fantastic, and PAX Australia is here to stay.”

We shot a lot of pictures throughout our stay at PAX Aus 2013. Feel free to add yourself to our Facebook album. Let us know if you’d like a copy of a specific picture without the NFG tag!

PAX Australia 2014 will build on the success of the 2013 event and will combine exciting international and local content with community events. International guests, speakers, musicians and developers will join local game industry representatives to showcase games and community events in Australia. PAX Australia is also supported by the Interactive Games & Entertainment Association and the Game Developers Association of Australia.

Louise Asher, the Minister for Innovation, Services and Small Business, confirmed the widely anticipated return of PAX Australia to Melbourne, calling it a benefit for Victoria’s thriving gaming sector.

 Ms Asher said, “PAX is the world’s top games festival, and the return of PAX Australia to Melbourne for the second year underlines Victoria’s position as a major center for games development in the Asia-Pacific region.”

“This year’s event in Melbourne was the first time PAX was hosted outside of the United States — not only was it a huge coup for Melbourne, but it was also a huge success.”

The Victorian Coalition Government, according to Ms Asher, is a significant supporter of the event and was instrumental in obtaining PAX Australia 2013 and 2014 for Victoria.

Ms Asher said, “PAX Australia provides a great chance to show off the depth and variety of Victoria’s games development industry.”

The Melbourne Conference and Exhibition Centre will host PAX Australia 2014 on the 31st and 2nd of October.

On NFG, you can read some of the tales from PAX Aus 2013.

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​The PAX Pokemon League is an expanded version of the Pokemon League, a popular social meetup group centered around the Pokemon franchise. One of the League’s many area-specific meetups is based around the Pokemon Red and Blue video games. Although these games have been out of print for years, they are still a favorite among Pokemon fans. In fact, one of the League’s meetups is specifically based around trading Pokedex cards, some of which are only available through game trading.

The PAX Pokemon League is looking for gym leaders! If you’re like most of us, you have your eyes on the new Pokémon Sun and Moon, and you’re already looking to stock up on Pokemon. You want to be a part of the PAX Pokemon League, which takes place over the course of two weeks and spans four cities. During that time, you and your friends will act as gym leaders for your chosen Pokémon Gym.

As part of its mission to promote the Pokemon Trading Card Game community, the PAX Pokemon League is seeking to establish teams of Pokemon TCG players that can compete with other teams in competitions leading to the ultimate

Warner Bros. Interactive has revealed fresh information about the Season Pass for Batman Arkham Knight, the widely anticipated game.

The season pass will cost $39.99/£32.99 and will provide players access to six months of post-launch content, including new narrative missions, villains, Bat Mobile skins, and more. The season pass will also include difficult challenge levels, alternate character skins, and additional drivable racing circuits, according to the release.

In addition, the season pass will be included in the bundle for those who buy Batman: Arkham Knight Premium Edition.

In a new Batman Arkham Knight video, the Dual-Play feature is shown, which allows the player to handle Batman, Robin, and Nightwing in battle.

The release date for Batman: Arkham Knight remains June 23rd for PC, PlayStation 4, and Xbox One; Mac and Linux will follow later.

 On F, join Non-Fiction Gaming.Pax Pokemon League

Gym leaders are needed for the PAX Pokemon League.

Pokemon trainers, kids, and bug-catchers all play the weekend-long alternative reality game during PAX. Gym Leaders will be roaming the hallways of the convention center, ready to face off against brash new challengers (Probably upon making eye contact).

PAX Aus Team RocketTeam Rocket is a force to be reckoned with!

Trainers will earn the Gym Leader’s badge if they beat them in battle. You’ll be eligible to face the Elite Four and the Champion after collecting eight gym badges.

According to their ‘How to be a Gym Leader’ post:

“There must be a theme for a gym leader. We prefer monotype teams (in the spirit of the games), but we will accept more innovative, smart ideas! After you’ve fought with your opponent, your theme should be obvious. It’s worth noting that as a gym leader, you get to decide who gets your badge! Traditional battles are one method to test a challenger’s mettle, but there are other options… and just because they lose a fight doesn’t mean they haven’t shown their worth! The criteria are yours to set.”

Pax aus pokemon jennyOfficer Jenny and Nurse Joy

How to Become a Pokemon Gym Leader at PAX?

The PAX Pokemon League is now accepting applications for Australia Region Gym Leaders who want to wear the Green Scarf and take on challenges at PAX.

Attendees who want to apply for a position as a gym leader at PAX Aus have until May 22nd to submit their application via PAX AUSTRALIA 2015 Gym Leader Application!

The PAX Pokemon League offers another another option for folks to do at PAX for something a bit different than a tournament.

The deadline for applications is May 22nd.

pax aus pokemonTeam Rocket is up to their old tricks once again!

Trainers of Pokemon at PAX:

All that is needed is a copy of the most recent Pokemon game and the courage to approach Gym Leaders and challenge them to a fight.

Battle of the Pokemon!

Gym Leaders will be wearing bright green scarves and will be visible throughout PAX. Approach them, challenge them to a fight, and if they think you’re worthy, you’ll get their badge! There’s no need to register or anything; just locate a Gym Leader and start fighting!

Pokemon Omega Ruby Alpha Sapphire

Gym Leaders will be of various degrees of difficulty, allowing everyone to earn 8 badges throughout the weekend.

Those that win the league will gain everlasting fame as champions, be inducted into the Hall of Fame, gain respect from their peers, and be forced to sit through the game’s credits sequence.

There may also be some rewards…

What else should I be aware of?

The regulations have been revised for 2015 and can be seen at http://paxpokemonleague.net/rules/.

What would your theme be if you were the head of a Pokemon Gym?

 On Facebook, find Non-Fiction Gaming.

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Anybody who is a fan of Pokemon should know about Pokemon tournaments. Basically, they’re like Pokémon ladders, but they happen in real life, and the top-ranked player will be crowned “Gym Leader.”. Read more about gen 8 rules and let us know what you think.

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In the beginning there was a man, and his name was God. And he made a universe, and he populated it with a couple of things, and he called them Man. And then, God made Man, to live in the universe that he had made, but Man was not happy with the universe that God made. God tried to make a better universe, but Man would not accept it. And it was for these reasons that God created Man, the race of beings who would reject the idea of a better universe, and would instead live in the universe that he had made, even though the universe that he had made was not a very good one. But Man was not happy with the universe that God had made – he would not accept it

This is the first and only post I ever wrote. It is an intro for an article I was supposed to write on the new Talon of God mod for the game Minecraft. I wrote the article and lost interest, so I never posted it.

The Talon Of God is a blog that focuses on discussions on both the type of games I like and the type of games I don’t. I focus on discussing a lot of the great games from the past and present and eventually try to find interesting ways to create some discussion between myself and others.

Welcome To Borderlands 2’s Final Story Mission!

The God’s Talon

the talon of god

Now that the location of Handsome Jack has been disclosed, it’s time to track down the wicked tyrant and free Lilith from his hands. You’ll be traveling to Hero’s Pass, and you’ll need Claptrap’s assistance to get there. But, before you go, you may speak with a handful of Sanctuary’s inhabitants for some parting words of wisdom and some blue rarity items. Moxxi, Marcus, Sir Hammerlock, Scooter, Zed, and Tannis may be spoken to in any order.

Find Claptrap after you’ve spoken your goodbyes. As usual, the tiny robot is eager to assist. He travels to Eridium Blight to prepare for Hero’s Pass. Locate the Fast Travel station and go there. Claptrap may be seen near the Hero’s Pass entrance. He’ll open it for you, but you’ll have to keep an eye on him as he tries. Claptrap’s optimism gets the best of him once again, and he manages to make the situation much more difficult for you by continuing to try to open the door. As Claptrap tries to open the door, you’ll have to fight with increasingly challenging rounds of loaders and defenses (and fails miserably).

the talon of god

[guides.gamepressure.com]

Claptrap will eventually unlock the door, allowing you to enter Hero’s Pass. As you climb the stairs, you’ll come across various merchants that can help you restock on ammunition and health. It’ll be a difficult battle to get through this lava-filled region. Almost every kind of Hyperion opponent will be there to protect the region, so you’ll need to be ready. But don’t worry; you won’t be fighting this battle alone. You’ll find yourself approaching a bridge covered by a force field after making your initial assault against Hyperion troops. A huge Hyperion barge arrives with additional soldiers, but luckily for you, Brick and Mordecai will arrive as reinforcements.

Mordecai will remove the force barrier that is obstructing the bridge, allowing you and Brick to attack the Hyperion troops. As he crushes Hyperion thugs with his fists, Brick’s sheer power will undoubtedly make the experience simpler. You’ll reach another bridge that’s teeming with foes. A force field protects another gate on the other side of the bridge. You and Brick must keep the loaders and troops at bay until Mordecai can lower the force field and open a passage.

Fight your way through the route when it opens up. Unfortunately, the barge on which Brick and Mordecai are traveling has been shot down, leaving you to battle your way through alone.

the talon of god

[dailymotion.com]

You must make one last push, which is, of course, the most difficult. You’ll go up against some of Hyperion’s strongest loaders and troops, as well as a super badass loader. To deal with him, make sure you have some high-damage corrosive weaponry. A badass constructor will be the last opponent you’ll face. Use the rails and crates as protection from the constructor’s missiles, and pop up whenever you get a chance to fire. Loot the goods that the constructor drops, as well as the gun chest nearby, as it falls. Now go to the Warrior’s Vault. It’s past time to put a stop to this.

You’ll find an elevator after winding your way through the tight route. It should be taken down. Jack will keep taunting you, but you must act fast before the key is fully charged. Before entering the arena for the final fight, make a pit stop at the merchants. It’ll be a long and arduous battle.

the talon of god

[vgfaq.com]

Boss: I’m a hottie. Jack

Approach Lilith, who is charging the Vault Key in the arena’s middle. Jack comes out of nowhere. Before he cleanses this world, he intends to exact vengeance for Angel’s death. A spate of holograms of Jack will be released. Widdle them down until you discover the real Jack. They’re simple to kill. Use your most powerful weapon to wreak havoc on him. Use your unique talent to deal with him as well. When his shield is exhausted, he’ll cease creating holograms and instead summon loaders to protect him. He’ll also employ the services of a surveyor to defend himself from your assaults. Shot the surveyor, causing him to lose his shield and take some serious damage. He’ll succumb to his injuries and surrender, but with Vault Key fully charged, he turns the battle over to the Warrior.

the talon of god

[primeinspiration.com]

The Warrior is the boss.

The Warrior is a colossal figure. Really, really huge. He has the ability to breathe fire, propel you into the air by slamming its tail into the ground, and even increase the lava level. When the Warrior breathes fire, take shelter. In such scenario, it’s the only way to really defend oneself. Take Lilith’s advise and head for high ground in the arena’s center as the lava levels rise.

Finally, stay away from the tail at all costs. You’ll be thrown straight into the lava if you’re not cautious. Between all of this, fire as many rounds as possible using your finest weaponry. To inflict critical damage, aim at his chest. If you lose your footing, there are rakks flying about the stage that you may fire down to get back on your feet. You’ll have to wait a while, but you’ll finally slay the warrior.

Is This God’s Talon?

With the Warrior vanquished, Jack is left with no choice except to release Lilith. Brick and Mordecai both seem to have survived the battle, since they catch up with you not long thereafter. Jack, who is badly injured, embarks on a pitiful tirade about how he was meant to be the hero. At this moment, you have complete control over how you murder Jack. With a shot from any pistol, you can cut his ridiculous speech short. The shotgun has proven to be the most effective. You may also give it to Lilith, who is just as deserving of vengeance as you are.

In any case, rejoice in the knowledge that you will finally be burying this tyrant. Best of luck, vault seeker! You rescued Pandora, but she’s still in a lot of danger. For the time being, enjoy the prizes and heaps of treasure that have been dropped. You’ve worked hard for it.

REWARD:

4 eridium is the amount of money.

23670 hours of experience

 Return to the Borderlands 2 Walkthrough

The Talon of God is a high-level, fast-paced, action-rpg.. Read more about borderlands 2 kill jack or let lilith and let us know what you think.

Frequently Asked Questions

Is the talon of God the last mission?

The talon of God is the last mission in the game.

What level is Talon of God?

Talon of God is a song that has a difficulty level of 3.

What happened to Handsome Jacks face?

Handsome Jack was killed by the Vault Hunters.

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You’ve probably seen the amazing video game trailer for Borderlands 2 on every television or seen the similar trailer with the Artix team on the Artix Entertainment website. ~Please note: If you notice any issues with this Blog Post, please let me know through the comment section so I can fix it as soon as possible. If you have any questions or concerns please email me at [email protected]

It’s been a while since I’ve last left a game after a long session, but this weekend I thought I’d come back to the Borderlands 2 game. When I was first getting into games I always used to leave a game after many hours, but now I have become that guy that leaves as the final boss is about to die. I have become that guy that sits there talking to his friend just before he dies, which is kinda a bummer.

The cold shoulder. That is what the first few hours of Borderlands 2 can be like. In the game’s first act, you’ll have to wait for a scripted event to start the game. In between, you’ll pick apart the weapons you’ve gathered, kill wave after wave of enemies, and try to keep your health up high enough to survive. It’s a lot of waiting and poking at your screen, and it can be rather confusing.

The Cold Shoulder lacks Scooter’s “Girlfriend.” Assist her in escaping the underground rats.

the cold shoulder

[giantbomb.com]

Scooter, our close buddy, is in need of some assistance with some lady issues he’s been experiencing. Laney, his lover, has been indoctrinated into joining the Fridge’s cannibalistic tunnel rats. Scooter believes that giving her five of Laney’s favorite flowers would restore her to her former self. Scooter also wants you to keep an eye out for any stray pornographic magazines. Just in case he ends up alone after all of this, you know.

the cold shoulder

[youtube.com]

Traveling to the Fridge in a Hurry All three girlie magazines may be discovered at the bridge area, which is littered with damaged vehicles and boxes. Two of them may be discovered amid the damaged vehicles, while the third is on top of one of the boxes in the bridge’s center. Continue east until you reach the next location with an objective marker. The five flowers may be found here. Several of these may be discovered along the frozen lake’s border. Keep an eye out for the volatile crystalisk as well as the rakks in this region.

the cold shoulder

[primeinspirtation.com]

After you’ve picked all five flowers, it seems that you’ll need to get some of Laney’s favorite food, pizza, to coax her out of hiding. Pizzas will also be available in a small area in the frozen lake’s middle. Except for one, which is on some cracked concrete, they’re all pretty simple to locate. To get to this last slice, you’ll have to drop down from a cliff above it.

the cold shoulder

[youtube.com]

Return to the south, towards the goal point, to the location where you’ll entice Laney out. Fill the bright green markers with flowers. Laney is tempted by both and grateful for the offer, to the point that she is reconsidering her decision to join the rats. But as soon as she realizes Scooter is the one who sent you, she gets enraged. Scooter was her stalker, not her lover, it seems. She’ll attack right away, but she’s not very tough to defeat. A swarm of miniature tunnel rats will appear to help her. They’re also simple to work with once again. You’ll be alright if you simply utilize your finest weapons.

Return to Scooter and inform him of the bad news. At the very least, he has those girlie magazines.

REWARD FOR THE COLD SHOULDER:

$774 in cash

Skin of a character

3527 hours of experience

Back to the Borderlands 2: A Walkthrough

Borderlands 2 is a game that can bring out a lot of emotions from you. Whether you love it or hate it, you can’t deny that it’s a unique game. It’s a game full of characters who seem to have ups and downs but stick together. It’s a game that makes you laugh for the random pop up messages or the ‘funny’ animation with a character in a wheelchair.. Read more about borderlands 2 walkthrough pdf and let us know what you think.

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Fallout New Vegas Stealth Guide

The main character in Fallout New Vegas, aka “Vic” has two very important statistics:  Sneak and Endurance.  Sneak is the key to survival as it determines how much damage you will take while sneaking.  A high sneak skill lets you sneak right up to enemies, avoid detection, and even kill them without being noticed.  Endurance on the other hand determines your ability to survive in the wasteland, as it affects your health, fatigue, and radiation resistance.

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Stanley E. Dunigan’s The Fallout: New Vegas Not-So-Ultimate Stealth Character Guide

Select a section: (You may also use Ctrl + F to rapidly locate anything.)

  • Armor of Chinese Stealth
  • Boys in Black
  • Benefits of Stealth
  • Ranged Weapons That Aren’t Loud
  • Unarmed and melee weapons
  • Weapons That Make a Lot of Noise
  • Followers
  • Possible Stealth Configuration
  • Getting Started
  • Reference for V.A.T.S.

Although, unlike Fallout 3, it is not feasible to create an ultimate stealth character in Fallout NV, this FAQ is devoted to assisting stealth fans in creating the greatest stealth character possible. Even on the “very hard” difficulty level, the stealth build provided works effectively, but you must be very cautious while taking out strong opponents at range. As in Fallout 3, “extremely hard” setting reduces your damage by half and increases enemy damage by double. In this game, you don’t even earn additional battle XP for it. What a swindle! Everything in this FAQ is based on playthroughs of Fallout: New Vegas on the PC with the most recent updates (forced by Steam) as of the date shown in the top version note below. Any changes you see are most likely the result of playing on a different gaming platform or not allowing Steam to update the game while in offline mode. Send me an email at the address listed in the copyright section if you have any suggestions for enhancing my stealth build or the V.A.T.S. reference section, or if you have an alternative stealth build to contribute.  

STEALTH ARMOR OF CHINA

(Top of page) Fans of stealth, I have bad news for you. The Chinese Stealth Armor from Fallout 3 is still available in Fallout: New Vegas, although it no longer possesses a stealth field. It’s the same as recon armor, but it’s light armor with a maximum DT of 12, while recon armor has a maximum DT of 17. Despite its absence of a stealth field, the stealth armor may be worth getting if you desire a light armor suit that improves your Sneak skill by 5 points. The game’s only two Chinese Stealth Armor suits may be found near Hoover Dam, which connects Lake Mead to the Colorado River and is located on the east side of the global map. Take the elevator to the Power Plant 01 section after entering the tourist center. Turn right and pass through a doorway, then enter the offices via the guarded door. Turn right at the end of the hall, then turn right again at the end of the next hall. Repeat this process until you reach a dead end with a door. Turn left after passing through the entrance to see a stack of wooden boxes. Except for the one with the stealth armor, they’re all empty. Because it is officially held by the NCR, take it quietly. A user-created module is available that adds various dragoon-brand suits of armor to the game, some of which feature stealth fields similar to Fallout 3’s Chinese Stealth Armor. However, playtesting revealed that the dragoon armor isn’t nearly as effective in close quarters, thus melee and unarmed stealth characters won’t fare much better. The dragoon armor, on the other hand, is much better than the sabotaged Chinese Stealth Armor for ranged stealth characters. To obtain the RCSS module, go to www.newvegasnexus.com, create a free account if you don’t already have one, and then search for “reinforced chinese stealth suit” in the file search box.  

STEALTH BOYS are a group of young men who live in the shadows.

(Page Top) So now your only standard source for stealth fields are the stealth boy items. And there’s bad news on that front, too. Whereas Fallout 3 had 60 non-random stealth boys scattered about the wasteland, Fallout NV only has 10. Their locations are given below. * Goodsprings: in the safe that’s near the SW corner in the schoolhouse & in the inventory of Joe Cobb, who appears near the end of the “By a Campfire on the Trail” Goodsprings faction quest * Lucky 38 Casino (New Vegas Strip): in a floor safe in the cocktail lounge, which is only accessible after you talk to Mr. House * Jack Rabbit Springs (SE of Primm): next to a skeleton and some ammo boxes on a hill in the center of the area * REPCONN Test Site (west of Novac): on the floor next to a dead nightkin that’s near the southern exit doors & in the safe in the locked room that’s near the center of the middle floor (2) & in the wall safe in the administrator’s office on the top floor (2) & on a table in the small dining area that’s near the SW corner of the northern section of the basement If you ever get your rep with the Caesar’s Legion faction up to “liked” or higher, talk to Lucius in the back of Caesar’s tent at the Fort to get a key to the Caesar’s Legion Safehouse (SE of Nipton). You can ask the Legion guy who’s occasionally in the safehouse for stealth boys to get two of them. You can randomly get stealth boys from various containers like ammo boxes, safes, and gun cabinets (10% chance) and from dead nightkin (25% chance). When you’re about to enter an area for the first time that has such a container or nightkin in it, you could quicksave, enter and check the container or nightkin, and quickrestore if you don’t get a stealth boy. However, that can get *really* tedious really fast, so you’d better hoard the non-random stealth boys and only use them when you need to for quests and other very important things. Also, get Lily as a follower to double their duration, and get the Day Tripper challenge perk (by using 25 addictive chems) to add another 33% onto that. As long as you’re using a stealth boy and are crouched, you’ll have a stealth field around you that’s very hard for anyone to penetrate. The main ways to get yourself detected are crouch-running without the Silent Running perk, firing off noisy weapons like shotguns, and brushing up against people, so be careful to avoid doing any of that. NOTE: While you’re sneaking around with a stealth boy on, having the Pip-Boy’s light on doesn’t seem to increase your chances of being detected, so leave it on in dark areas to help you see better. Due to the rarity of stealth boys and the inferiority of the Chinese Stealth Armor, it just isn’t practical to build a melee- or unarmed-oriented stealth character in Fallout NV. If there was a constant-effect stealth field item, you could (theoretically) always sneak up on enemies and whack them around without being detected and coming under attack. Since there isn’t, all stealth builds should be focused on using silenced guns for ranged sneak attacks.  

PERKS RELATED TO STEALTH

(Page Top) * Friend of the Night (Level 2, Perception 6, Sneak 30): This perk lets you see a tiny bit better in dark areas. However, so does the Pip-Boy light, the chem called cateye, and upping the game’s brightness setting. In fact, all of those work better than this perk does. * The Professional (Level 6, Sneak 70): This perk increases the sneak-attack critical damage you do with one-handed guns by 20%. That sounds really good since most of the best silence-able guns are one-handed, including the 12.7mm submachine gun. If you plan to use it and/or 12.7mm pistols a lot for sneak attacks, this is a good perk to get. If you prefer to use sniper rifles most of the time, skip this perk since it won’t apply. * Piercing Strike (Level 12, Unarmed 70): While not directly stealth-related, this perk would be of great value to any stealth character who uses melee, unarmed, or thrown weapons for sneak attacks a lot. However, non-unarmed specialists will have a very hard time qualifying for the perk. * Robotics Expert (Level 12, Science 50): This perk is stealth-related because it allows you to deactivate any robot that you can sneak up to without being detected. However, it’s not really a good choice, since sneak-shooting robots from a distance (or using pulse grenades or mines on them) is usually an easier and safer way to deal with them. * Silent Running (Level 12, Agility 6, Sneak 50): This perk allows you to sneak- run without being any more detectable than when you’re slowly sneak-walking. This eliminates a vast amount of tedium when it comes to sneaking up on or sneaking past enemies. In fact, if you’re using a stealth boy, you can sneak-run right up to enemies and whack them with a melee or unarmed weapon for tremendous damage. Even if they aren’t killed, they probably won’t see you, and you can wait until your stealth indicator reads “[HIDDEN]” again to get in another powerful sneak attack. If an enemy does detect you, you can stand up and run for a spot out of his sight, then crouch and wait for your stealth indicator to return to “[CAUTION]” before going after him again. * Chemist (Level 14, Medicine 60): This perk can be tempting to stealth-focused characters because it’ll double the duration of every stealth boy you use. That won’t be useful all that often since the main problem with stealth boys is that you’ll want to use them much more often rather than have them last a bit longer. Besides, you can double their duration by having Lily as a follower, and add another 33% to that by getting the Day Tripper challenge perk. * Purifier (Level 14): This perk gives you a 50% damage bonus when you’re attacking abominations like deathclaws and ghouls, but only if you’re using a melee or unarmed weapon. That’s not directly stealth-related, but only super- sneaky characters are going to want to get close enough to a deathclaw to whack it with a melee or unarmed weapon. Even then, it’s really too dangerous without a stealth field, and that’s hard to come by since using a rare stealth boy is the only way to get it. (Besides, deathclaws can detect you at close range even with a stealth field, thereby ruining your sneak attack.) * Better Criticals (Level 16, Perception 6, Luck 6): This is another perk that’s not exactly stealth-related, but all stealth characters will want to get it as soon as possible since it’ll increase the damage done by all critical hits (including sneak-attack critical hits) by 50%. * Paralyzing Palm (Level 18, Unarmed 70): This is yet another non-stealth- specific perk, but any stealth character that’s focused on up-close sneak attacks instead of ranged ones should get this perk as soon as they can so they can paralyze enemies in V.A.T.S. Unfortunately, the huge Unarmed skill requirement will be a problem for melee-focused characters. * Ninja (Level 20, Melee Weapons 80, Sneak 80): This perk is ideal for stealthy melee weapon users, since it increases your sneak-attack critical damage with melee and unarmed weapons by 25%. It also increases your critical chance with such weapons by 15%, which can be handy when you’re discovered. Unfortunately, characters who focus on unarmed combat may be unable to qualify for this perk.  

WEAPONS RANGED IN THE SILENCE

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MELEE AND WEAPONS WITHOUT ARMS

(Top of page) Because this game lacks a stealth field item with a continuous effect, stealth characters that concentrate on melee and/or unarmed sneak attacks rather than ranged ones are a poor choice. Even ranged sneak-attack experts, though, may benefit from a decent up-close quiet weapon again and then, particularly because melee and unarmed sneak attacks do a lot more damage than ranged sneak attacks. * Ballistic Fist: This is not just the most powerful unarmed weapon in the game, but it’s also *the* most powerful sneak-attack weapon, even if your Strength and Unarmed skills are low. Its only major flaw is that it can’t be utilized at range, so you’ll have to sneak up on your victim extremely close to avoid being spotted. After you reach level 21, you may purchase one from a variety of merchants, including Blake at the Crimson Caravan Company (immediately east of Freeside). You may also receive one from Knight Torres, regardless of your rank. * Knock Knock: Most one-handed melee weapons are too weak, while most two-handed melee weapons are too heavy. This one-of-a-kind flaming axe strikes a good balance between the two, doing much more damage than any one-handed combat weapon yet weighing just 8 pounds (compared to 20 pounds for chainsaws, super sledges, and thermic lances). It is, however, a bit of a hassle to get. You must travel to the severely radioactive Camp Searchlight (at a road junction a long distance east of Nipton) and complete the “Wheel of Fortune” miscellaneous task. * Chainsaw: If you don’t mind carrying a 20-pound item about, this is one of the two finest melee sneak-attack weapons. In V.A.T.S., always utilize it, particularly if you’re attempting to get a one-hit kill. One may be found within the Legion safehouse (see the stealth boy section), and Motor-Runner has one in Vault 3 (near southwest of New Vegas). If you’re level 16 to 20, certain merchants, such as Blake at the Crimson Caravan Company, will sell them to you, and you may receive them randomly from Legion veterans. * Thermic Lance: The other great melee sneak-attack weapon is the Thermic Lance. It also weights 20 pounds and should be utilized in V.A.T.S. at all times. It deals the same amount of damage as the chainsaw, but as a general-purpose weapon, it is inferior to the chainsaw. If you’re level 21 or above, you may find thermic lances in the inventory of Blake and other merchants (or go to Knight Torres to get them at any level). You may also acquire them from Legion centurions at random. NOTE: Those of you (like me) who designed their Fallout 3 stealth characters around melee sneak assaults with the great shishkebab should forget about it in this game. If you’re between levels 16 and 20, you can find shishkebabs in the inventory of certain shops (including Blake’s), but they’re not quite strong enough to compete with the ballistic fist and other excellent sneak attack weapons, even if you have the Pyromaniac and Ninja perks. Create him an unarmed expert with a ballistic fist if you truly want to make a close-range stealth character (and the Ninja perk).  

NOISE WEAPONS THAT WORK

(Top of page) Non-silent weapons are often helpful, particularly when you need to eliminate a strong opponent who is alone fast. The greatest loud weapons that can offer you considerably more devastating ranged sneak-attack criticals than most hushed firearms are mentioned below. Remember to shoot enemies in the head whenever possible, use special ammo for bonus damage, and flee to cover (or quickrestore and try again) if you’re detected. * CZ57 Avenger: This one-of-a-kind minigun, when used up close in V.A.T.S. mode, will deliver the most powerful sneak-attack damage of any ranged weapon in the game. It’ll cause even more harm than a ballistic fist if you shoot your victim in the head. Due to its high damage and low V.A.T.S. cost, it’s also excellent for V.A.T.S. fighting when opponents find you, but keep in mind that it only scores critical strikes half as frequently as other weapons. It’s also worth noting that it’s 18 pounds and isn’t much more powerful than a suppressed 12.7mm submachine gun (and is actually a tiny bit inferior to that weapon if you have the Professional perk). If you want it, go to The Devil’s Throat, which is east of Bloodborne Cave, and check at the rear of the container trailer. * Multiplas Rifle: This is the game’s most potent sneak-attack energy weapon, but not by much. Because it shoots several projectiles, you’ll need to get near to your target and avoid using V.A.T.S. to get the most damage out of it. It’s worth noting that it loses some punch against armored targets like deathclaws, in which case the YCS/186 is a preferable choice. To acquire a multiplas rifle, head to the Silver Rush building in Freeside and use Grab mode to pull one from the weapon counter into the bathroom area for simple theft. * YCS/186: This one-of-a-kind gauss rifle features a sight for long-range shooting and nearly as much sneak-attack damage as the multiplas rifle. In V.A.T.S., its damage is poor, and you’ll want to utilize it mainly on faraway targets. If you don’t have the Wild Wasteland trait, you may acquire this weapon by killing the mercenaries at a camp just east of the Brooks Tumbleweed Ranch, which is located northwest of New Vegas. (If you choose the Wild Wasteland attribute, you’ll have to battle aliens instead to get the Alien Blaster.) Due to the blaster’s lack of ammunition and sight, I don’t suggest it.) * Brush Gun: If you have a high Guns skill and don’t want to invest a lot of skill points in Energy Weapons, this is an excellent option for a loud sneak-attack weapon, particularly if you don’t want to carry the CZ57 Avenger. It’s excellent for non-sneaky V.A.T.S. fighting, much like the avenger, because of its high damage and cheap action point cost. If you acquire the Cowboy perk, you’ll have a weapon that’s nearly as strong as the two energy weapons mentioned above. Once you’ve reached level 16, you may purchase one from the vendortron at Gun Runners, or you can receive one from Knight Torres at any level. * Anti-Materiel Rifle: This rifle has a sniper sight and deals nearly the same sneak-attack critical damage as the brush gun with the Cowboy perk. It does, however, weigh as much as all three of the preceding weapons combined, and it has a poor health value. Due to its low DPS and high action point cost, it’s also one of the worst weapons for battling opponents who have spotted you. You may purchase one from the Gun Runners vendortron after you’ve reached level 16, or from Knight Torres at any level. Explosives may also be useful for a sneaky character. Even if they’re loud, the noise doesn’t originate from your location, therefore you won’t be detected. You may harm opponents by throwing grenades at them or setting mines for them to step on. When dealing with opponents that are too strong to be taken down in a single sneak assault, you may lay a line of mines, then go to the other end of the line and fire a single silent shot at your target. That should entice him to dash over to your location, detonating mines along the way. You may also construct one or two compact clusters of mines to lead your victim through instead of a line of mines. Even if your Explosives skill is poor, this works very nicely.  

FOLLOWERS

(Top of page) Having one or two followers with you at all times can be very beneficial, if not necessary, in the early stages of the game, while you’re still molding your stealth character into the person you want him to be. This is particularly true if you’re masochistic enough to play on the “very tough” difficulty level despite the fact that there are no tangible rewards. Thankfully, ED-E, Boone, and Veronica are all very simple to find when completing the early major missions on your journey from Goodsprings to New Vegas. Get ED-E and one of Boone or Veronica and keep them with you until you’re ready to go out on your own. Having followers with you may be extremely helpful even after you’ve mastered serious sneaking and sneak-attacking. They can not only carry a lot of the treasure you’ll find, but you can also have them wait in strategic locations so you can bring any foes you can’t handle back to them. That way, you’ll have additional firepower when you need it without jeopardizing your covert operations. Remember that each follower provides you with a beneficial benefit as long as they’re with you, even if they’re waiting someplace far away instead of following you about. Lily’s Stealth Girl perk is the most helpful follower perk for stealth characters. It increases all sneak-attack critical damage by 10% and doubles the duration of stealth boys (two game hours instead of one). Remember to make her wait someplace out of the way so she doesn’t spoil your covert operations. Just don’t abandon her entirely, since she’ll come in useful in battle support and loot-carrying duties.  

ONE STEALTH BUILD OPTION

(Page Top) So what’s the best way to build your stealth character? As in Fallout 3, my favorite way is to combine it with a V.A.T.S. fighter build where increasing action points is emphasized over increasing aiming percentages. The idea is that all V.A.T.S. combat will be done at close range, and medium- to long-range combat will be done with scoped weapons and follower support. For Fallout NV, I had the idea of also making this into a “super crit” build, meaning that it aims to maximize your critical chance whenever you’re delivering non-sneak attacks to enemies. This required a few trade-offs and disadvantages which will make your character physically weaker and force him to repair his weapons more frequently. If you don’t like that, you can modify the build by changing the starting attributes and traits to something you think will work better for you. For example, move some points from Luck and Agility into Strength and Endurance, and take the Good Natured trait instead of Built to Destroy. You may also want to modify the level-up perk list a bit. Strength: 6 Perception: 5 Endurance: 6 Charisma: 1 Intelligence: 6 Agility: 9 Luck: 7 Tag skills: Guns, Sneak, Repair Traits: Built to Destroy, Kamikaze When you level up, remember that your most important skills are Sneak, Guns, Repair, and Lockpick. Consider those your major skills. Your minor skills include Medicine, Science, and Energy Weapons. On your first few level-ups, put most or all of your skill points into your major skills. Once they get to 50 or so, you can start putting more points into your minor skills. As for perks, I recommend the following: Level 2: Confirmed Bachelor or Black Widow Level 4: Educated Level 6: Intense Training (Luck) Level 8: Hand Loader [Repair 70] Level 10: Finesse Level 12: Silent Running [Sneak 50] Level 14: Jury Rigging [Repair 90] Level 16: Better Criticals [Perception 6] Level 18: The Professional [Sneak 70] Level 20: Action Boy/Action Girl Level 22: Action Boy/Action Girl Level 24: Grim Reaper’s Sprint Level 26: Nerves of Steel Level 28: Math Wrath [Science 70] Level 30: Bloody Mess Notice the attribute and skill requirements listed in brackets after some of the perks. Those are things that won’t be high enough already when you start the game, and you’ll have to make sure they get high enough by the time you reach the level they’re listed for. The hardest one will be getting your Repair skill up to 70 by the time you reach level 8. You probably won’t be able to get more than one or two of the Repair skill books before then, so most of the points will have to come from level-up skill points. If you just can’t do it, take Bloody Mess at level 8 and put off Hand Loader until level 30. (Or juggle it around with something else if you want to get it earlier.) The only attribute requirement that you won’t start out meeting is a Perception of 6 for the level 16 perk Better Criticals. You’ve gotta have that perk without delay, so be sure to go to the New Vegas Medical Clinic (a bit east of Freeside) and buy the Perception implant before you reach level 16. It costs 4000 caps, but you should easily be able to save up that much by then. In fact, if you’re a thorough looter, you can get enough to buy that and five other implants long before you’re level 16. For the other implants, I recommend the ones that raise Strength, Endurance, Agility, Luck, and damage threshold. (Note that the Agility and Luck implants are essential to this build, but the others are negotiable.) One piece of essential equipment that you should get ASAP is a 1st recon beret. The best way to get one is to go to Novac while on your way to New Vegas and do Boone’s quest “One For My Baby.” Wear it from then on to get a +1 to Perception and +5% to your critical chance. (And no, wearing it won’t take the place of getting the Perception implant mentioned above.) Another piece of essential equipment is the Lucky Shades. Unfortunately, they’re locked up in the Caesar’s Legion Safehouse (see the “Stealth Boys” section). After you finish the “Ring-a-Ding-Ding!” main quest, go to Cottonwood Cove and turn in enough NCR dogtags to Arelius of Phoenix to get your Legion rep up to “liked.” If you need more dogtags, go to places like Camp McCarran and the Hoover Dam and pickpocket dogtags from the NCR troopers. (Note that it’s best to give Arelius a bunch at once rather than a few at a time.) Sail to the Fort and meet with Caesar, then talk to Lucius to get the safehouse key. Go there to find the Lucky Shades setting on one of the beds along with some other stuff. If you go to the trouble and sacrifice necessary to get the Hand Loader perk at level 8, be sure to start taking advantage of it right away by using reloading benches to break down regular ammo and make hand load ammo out of its components. This is particularly important with .308 ammo for your sniper rifle, since its hand load version does 50% extra damage. Note that .308 hand load ammo takes a bit more lead and rifle powder than you can get by breaking down regular .308 ammo, so save up scrap metal to break down into lead and buy jars of rifle powder from merchants who sell it. Another very important crafting project will be to use workbenches to make weapon repair kits. Since you took the Built to Destroy trait, your weapons will degrade faster, and will need repairing more often. Having the ghoul follower Raul with you would help a lot with that, though note that you can’t have both him and Lily at the same time. Getting the Jury Rigging perk at level 14 will also help by giving you a wider variety of repair options, such as being able to use service rifles to repair your sniper rifle. Still, you’ll need plenty of weapon repair kits, so start saving up duct tape, scrap electronics, scrap metal, wonderglue, and wrenches at the start of the game so you can make lots of repair kits once your Repair skill reaches 50. I put the Nerves of Steel perk in for level 26 since it is (in theory) a really good V.A.T.S./action point perk. However, it’s broken again, just like it was in Fallout 3 (at least on the PC version), so you may not want to take it. If not, move the next two perks up and then decide on something else when you reach level 30. The Cowboy perk is one I hated to leave off since it helps power up brush guns and ranger sequoia pistols, so you might want to get that one (but note that it requires a Melee Weapons skill of 45+).  

GETTING STARTED

(Top of page) Loot Goodsprings extensively after completing the character creation procedure and Sunny Smiles’ two Goodsprings faction missions. After that, travel south to Primm, taking three scrap metal, two sensor modules, and one scrap electronics with you if you have them. If not, search about Primm for them while completing the main quest “They Went That-A-Way.” Enter the Nash Residence building and fix ED-E to make him a follower after you have all of those things. Finish the primary quest activities in Primm, then go to Novac via Nipton. To get a 1st recon beret, complete Boone’s “One For My Baby” quest in Novac, then utilize Manny Vargas’ terminal to swiftly and simply obtain the primary quest information you need. Continue to Boulder City, where you may complete the NCR/Great Khans faction quest “Boulder City Showdown,” then travel NW to the 188 Trading Post to speak to Veronica about becoming a follower. Return to Goodsprings and go east until you come upon Hidden Valley. To get access to Knight Torres’ shop, complete the Brotherhood of Steel faction quest “Still in the Dark,” then purchase a ballistic fist from her. Get two ballistic fists, fix one using weapon repair kits, and give the other to Veronica. Start stealthily killing generic individuals with no distinctive identities in the different cities and villages for XP and treasure with your ballistic fist. To avoid earning faction infamy and making others hostile, only assault them while your stealth indicator displays “[HIDDEN]”. Also, in certain places, like as the Brotherhood of Steel’s bunker, this is difficult to get away with. Return to Boulder City and then go to Ranger Station Delta in the southeast. To get to the Hoover Dam, use the route that goes north from there. Return to the 188 Trading Post and pick up a 12.7mm handgun and a sniper rifle (see the “Silent Ranged Weapons” section), as well as the Chinese Stealth Armor (see its section), before making your way down the road to Freeside’s East Gate. Purchase a 12.7mm pistol silencer, a sniper rifle suppressor, and sniper rifle carbon fiber components from the vendortron at the adjacent Gun Runners kiosk. After that, you’ll have a ballistic fist for ambushing generics and two strong, light-weight silent weapons for ranged battle with hostiles. Then go to Camp McCarran to acquire a sniper rifle (if you don’t already have one) and a slew of NCR soldiers to ambush with your ballistic fist. If you haven’t yet reached level 8, you should search for some Repair skill books so that you can obtain the Hand Loader perk at level 8 without having to invest as many skill points in Repair. Other near-term objectives include obtaining the Lucky Shades and a silenced 12.7mm submachine gun, as well as a brush gun and/or the YCS/186 if desired. Replace Veronica with Lily in Jacobstown to obtain her lovely Stealth Girl perk, then pop 25 addictive chems to earn the Day Tripper challenge perk.  

REFERENCE TO V.A.T.S.

(Page Top) — THE FIVE V.A.T.S. ADVANTAGES — * Increased critical chance: Every time you make an attack with any type of weapon, using V.A.T.S. will increase your chance of making a critical hit by 5%. Even if your Luck stat is high and you have the Finesse perk, this can be a big help in finishing off tough foes. * Aim assistance: At long range, your chance to hit in V.A.T.S. will be so low that you might as well just take your best aim and shoot without it. However, V.A.T.S. is very useful for close-up shooting, especially with enemies who are moving around quickly. Hit the V.A.T.S. key to “freeze” them in place, then take your time choosing where to shoot them. Remember that head shots will do more damage, though it’ll usually be a bit harder to hit the head than the other parts. Thankfully, being close to an enemy means that every part of him will be fairly easy to hit. Another good thing to target in V.A.T.S. is an enemy’s weapon, especially if it’s a big one like a missile launcher or minigun. It’s pretty easy to shoot a big weapon out of an enemy’s hands, especially if you’re using an automatic weapon like a submachinegun. You’ll have a chance to grab the dropped weapon after the V.A.T.S. session is over, though you’ll have to be quick to get it before its owner reclaims it. You can also disarm an enemy by targeting his arms, but shooting the weapon directly usually works better, and has the added effect of rapidly lowering the weapon’s condition. You may end up breaking it so that it can’t be used at all, which means you won’t have to run to pick it up to keep your opponent from using it again. NOTE: If you’re using unarmed or melee attacks (or grenades), you won’t be able to target a specific body part, and therefore can’t take advantage of the head- shot damage bonus or specifically target an enemy’s weapon. * Free Damage Reduction: While you’re in V.A.T.S. mode, you only take 75% of normal damage from any attack. Unfortunately, V.A.T.S. doesn’t always start up the instant you hit the V.A.T.S. key, so it’s risky to try to time things so that you go into V.A.T.S. right before an attack hits you. Also, to get the attack to hit you while you’re still in V.A.T.S., you’ll need to have enough action points to do an attack or two of your own. This is one of the main reasons you should maximize your action points as much as you can. See the sections for perks, apparel, and chems. * Total LOS targeting: V.A.T.S. can always see any enemy that’s within your line of sight (LOS), even if you can’t due to factors such as distance or darkness. You can use that in conjunction with the red blips shown on your compass to pinpoint nearby hard-to-see enemies, and thereby make attacking them or sneaking past them much easier. Just remember that V.A.T.S. usually won’t be able to target a nearby enemy if he’s mostly or completely obscured from your LOS by an obstruction. * Gap-closing: To hit an enemy with a melee or unarmed attack without V.A.T.S., you’ll have to get very close to him. With V.A.T.S., you don’t have to be nearly so close. Experiment with it to see how far away V.A.T.S. will let you be while still doing melee and unarmed attacks. Also note that V.A.T.S. doesn’t care if there are partial obstructions between you and your target as long as you’ve still got LOS. — V.A.T.S.-RELATED PERKS — * Gunslinger, Commando, Sniper, Concentrated Fire: These four perks all have to do with improving your aim in V.A.T.S. As stated above, V.A.T.S. is really only useful for close-up combat, where you’ll always get good chance-to-hit percentages, so none of these perks are really all that useful. * Math Wrath: This very useful perk reduces the action point cost for any weapon by 10%. That’s especially great if you’re just a few action points short of being able to use your favorite weapon another time in V.A.T.S. With the 10% reduction in AP cost, you’ll get that extra attack! * Plasma Spaz: This perk is the same as Math Wrath except that it only applies to energy weapons. Also, it requires an Energy Weapons skill of 70 instead of a Science skill of 70. It’s good for V.A.T.S. fighters who are energy weapon specialists with a low Science score, but that’s about it. Everyone else should get Math Wrath instead. * Mysterious Stranger: This is a very quirky perk, and isn’t really recommended, though it does have some useful features. If your target’s health is less than 150 when a V.A.T.S. session ends, there’s a 10% chance that a “mysterious stranger” guy will show up and use his super-powerful magnum to finish your target off. One problem is that the stranger is manifested as a physical person, which means he needs to be placed somewhere specific. Sometimes his placement prohibits his shooting the target because he won’t have LOS with it. On the other hand, he can sometimes kill multiple targets for you, though don’t count on this always happening. Other disadvantages include not always getting the XP for an enemy that he finishes off, and your action points not getting restored if you have Grim Reaper’s Sprint. NOTE: If you want to maximize the chances that the stranger will show up and finish off a particular target, repeatedly V.A.T.S.-attack that target one time with a weak weapon — preferably a ranged one, like a BB gun or silenced .22 pistol. This can be a good way to finish off a distant foe before he can get close to you, especially if you’re sneaky enough to avoid his notice. Also, after you have 15 mysterious stranger visits, you’ll get a challenge perk that raises his probably of appearing from 10% to 20%. * Miss Fortune: This perk is very similar to the Mysterious Stranger one. The difference is that Miss Fortune doesn’t require a target’s hit points to be less than 150, and she won’t deliver a fatal attack to the target. Instead, she does something non-fatal like crippling one of his limbs or knocking him down. That can be funny and somewhat helpful, but not really worth a perk slot. * Center of Mass: This perk will add 15% to the damage you do if you target an enemy’s torso in V.A.T.S. Not very useful, especially since head shots will do extra damage without you having to take a perk, and the head isn’t much harder to hit than the torso when you’re close to your target. * Action Boy / Action Girl: This perk permanently adds 15 to your action points each time you take it (up to two times), and is therefore highly recommended. Remember that it’s not your aiming percentages in V.A.T.S. that you need to increase as much as possible — it’s your action points. It’s just too bad that you have to use two of your 15 level-up perk slots to get 30 more action points, whereas you only had to use one of 30 perk slots to get +25 action points in Fallout 3. Blasted #@&^ “play-balancing” bullcrap! * Paralyzing Palm: This perk has nothing directly to do with action points, but is still very useful if you can meet its high Unarmed skill requirement. Having a powerful enemy lying helpless on the ground for a full 30 seconds is *hugely* helpful, especially if you have a follower or two with you to help pound on him. * Grim Reaper’s Sprint: This perk is useful because it will instantly restore 20 of your action points when a V.A.T.S. session is over if you killed your target. That’s not nearly as good as restoring *all* of your action points like the Fallout 3 version of this perk did (more “play-balancing,” I suppose), but it is still a good choice for V.A.T.S. fighter builds. * Nuka Chemist: This perk doesn’t affect your action points directly, but it does allow you to use workbenches to transform regular nuka-colas into the new victory variety, which increases your action points by 10 to 30 (depending on your Survival skill) temporarily. Even with the perk, your Science skill has to be 90 to make the victory colas, which will be prohibitive for many players. * Nerves of Steel: This perk doesn’t add to your action points, but it makes them regenerate 20% faster. That will help you get back into V.A.T.S. sooner in the all-too-frequent situations where you can’t kill your target in one V.A.T.S. session, and therefore won’t get the reaper to restore any of your action points. NOTE: On the PC version of the game, this perk only increases action point regeneration by a super-tiny amount. To fix this, use the G.E.C.K. construction set program to load up the FalloutNV.esm file, then edit the script named DLC03APRegenScript. On the line that starts with “Set MicroRegen,” change the number after the slash from 10 to something smaller. A 2 will cause your action points to regenerate about 20% faster than normal, like it was intended. An 0.75 will cause them to regenerate about 50% faster than normal, and 0.25 will make them regen at double the normal rate. After that’s set, go to the Perk section under the “Actor Data” tab and edit the DLC03NervesofSteel entry. In its “Perk Entries” section, right-click on “Action Point Regen” and choose “Edit,” then check the “Ability” field and set it to “DLC03PerkNervesOfSteel.” The Finesse perk is also recommended to increase your critical chance even more, and the Better Criticals perk will make each critical hit you score count for more. The Chemist and Chem Resistant perks can also be useful to characters who use chems to increase action points a lot (see the section on chems), but aren’t recommended since chems should only be used in emergencies, and their regular durations are usually long enough. — V.A.T.S.-RELATED APPAREL — * General Oliver’s Uniform: This outfit adds 20 to your action points when worn, but can’t be gotten until the very end of the game (if even then). And that’s it except for all the generic, cheap outfits that add 1 to your Agility, thereby giving you 3 extra action points. Phooey! They really stiffed us on V.A.T.S. apparel this time! — V.A.T.S.-RELATED CHEMS — * Jet: This is the most common action-point-increasing chem, and can be found and bought in many different places. Since it’s weightless, you should keep all the ones you find so that you’ll be sure to always have some on hand. Due to the risk of addiction each time you use one, you should save them for special combat situations where having 15 more action points for awhile will be a big help. In most combat situations, it’s better to use a few stimpaks and run for cover while your action points regenerate. * Dixon’s Jet: This is a special (and inferior) form of jet that you can buy and pickpocket from Dixon, who hangs out near Mick & Ralph’s store in Freeside’s first section. It only adds 10 temporary action points instead of 15, but it’s a lot cheaper than regular jet, and its effect will stack with jet’s for a total of 25 temporary action points. * Ultrajet: This is a powerful variant of jet that gives you 40 temporary action points. If you take one of these and a jet, you’ll get a total of 55 temporary action points (or 65 if you throw in a Dixon’s jet). The problem with ultrajet is that it’s not widely available. You’ll have to do the “Dealing with Contreras” undocumented quest without killing or reporting Contreras. He’ll then have a small supply of ultrajet in his store inventory. (Note that it doesn’t ever seem to replenish.) * Rocket: This is another powerful variant of jet. It gives you 30 temporary action points, but the only way you can get it is to craft it at campfires, which requires a Survival skill of 50+. * Rebound: This new chem will make your action points regenerate a little bit faster for one minute. Look for it in loot and merchants’ inventories that normally include chems. * Nuka-Cola Victory: This special new variety of nuka-cola will add 10 to 30 temporary action points (depending on your Survival skill). You can find them in a few places, but the main way to get them is to craft them at a workbench, which requires the Nuka Chemist perk and a Science skill of 90+. * Fire Ant Nectar: These special chems can only be gotten from the fire ants that are at the Ant Mound (just south of Camp McCarran) and the El Dorado Dry Lake (south of the 188 Trading Post). Fire ant nectar doesn’t directly affect action points, but instead adds 4 to Agility. If your Agility is 6 or under, the nectar will add 12 to your action points, otherwise it’ll only add (10 – Agility) X 3 to your action points. You’ll probably prefer to either save the nectar for its temporary +25 fire resistance or sell it. * Sugar Bombs & Irr. Sugar Bombs: These items add 5 to 15 to your action points (depending on your Survival skill) for a brief time. Regular sugar bombs are very common and can be found in many places. The irradiated version can only be found in one place in Camp Searchlight, but don’t bother going after it — it has no advantages over regular sugar bombs, and has the disadvantage of giving you more rads when you use it. * Mushroom Cloud: Instead of using sugar bombs directly, you can use them plus a few other items at a campfire to make mushroom clouds (Survival skill 35+ required), which give you 3 to 9 temporary action points. You clearly wouldn’t want to do that for the action points, so only make mushroom clouds if you want an item that restores a lot more health than sugar bombs do. * Trail Mix: This is another campfire-craftable item, requiring a Survival skill of 25+ to make. It’ll add anywhere from 5 to 15 action points, depending on your Survival skill. * Coyote Tobacco Chew: These nearly-weightless items will increase your Agility by 1, which adds 3 to your action points if your Agility is less than 10 to begin with. You can find them in some container and merchant inventories, and can harvest them from coyote tobacco plants. Also, you can get 10 of them from Trent Bascom at the NCR Sharecropper Farms if you finish the “The White Wash” Followers of the Apocalypse faction quest in such a way that the water stealing is stopped. COPYRIGHT INFO: This FAQ is copyright 2011 by Stanley E. Dunigan ([email protected]). This FAQ may be posted and used anywhere by anyone as long as it’s unaltered, but always check one of the official host websites listed below for the latest version. GameFAQs (www.gamefaqs.com) — always the first site updated Neoseeker (www.neoseeker.com) Game Guide World (gameguideworld.net) SuperCheats (www.supercheats.com) Check the Universal Hint System (www.uhs-hints.com) for my complete Fallout: New Vegas hint file. It’s not a FAQ-style walkthru, but instead organizes the hints into a hypertext-like Q&A document, making it easier to find the hints you need without accidentally seeing other hints you don’t want yet. It’s a great resource for detailed quest and reference information that I didn’t include in this FAQ. VERSION 1.2 (1/18/2011) NOTES AND CREDITS: This version adds quite a few things, including: * info on the best sneak-attack automatic weapons, both silent and noisy * info on two silenced unique weapons * the fact that you can get sniper rifles and 12.7mm pistols by ambushing NCR troopers at Hoover Dam’s visitor center * a way to deal with the pesky “day of the week doesn’t update after loading a save” glitch when trying to get random stuff from merchants * note about getting the Day Tripper perk to increase stealth boy duration * integration of the Lucky Shades into the suggested character build * a slight reorg of the suggested character build’s perk list to move the Professional perk up to an earlier level * a quest-related source for 10 coyote tobacco chews (V.A.T.S. chems section) VERSION 1.1 (1/6/2011): info about the Reinforced Chinese Stealth Suit (RCSS) add-on module that Tim Narvaez told me about. VERSION 1.0 (1/2/2011): original version.

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If you are a stealth gamer you’ll probably be aware of the stealth system in the Fallout games, especially if you played Fallout 3. If you have however never heard of the mechanic it’s all to do with light and sound. Essentially stealth is about blending in with the environment to avoid detection and it’s arguably one of the most important aspects of the game.. Read more about fallout: new vegas sniper build and let us know what you think.

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